Skins
In a skins game, each hole is treated as its own mini-competition among golfers. The player who achieves the best score on a hole claims the "skin," which represents either prize money or points. If multiple players tie on a hole, the skin carries over to the next hole, making it worth two skins. As the round continues, it's typical for the value of the skins to rise.
Nassau
The Nassau is a unique format that combines three challenges: achieving the best score on the front nine, the best score on the back nine, and the best overall score for the whole round. This game is one of the most popular among golfers and can be used with any standard scoring method.
Nines
Nines, also known as 9-points, is a type of match play format often where each hole carries a total of nine points. The player who scores the lowest on a hole earns 5 points, the second-lowest gets 3 points, and the third-lowest receives 1 point. If players tie, the points at stake are added together and shared among those involved in the tie. At the end of the round the player with the most points is declared the winner.
Sixes
Sixes, often referred to as Round Robin or Hollywood, is an exciting game designed for four golfers that adds a unique twist to traditional play. In this format, players compete in pairs, going head-to-head in teams of 2 versus 2. The fun really begins as players switch partners after every six holes, ensuring that by the end of the round, everyone has teamed up with each other at least once.
Bingo Bango Bongo
A points-based game for two or more players who earn points by being the first to land on the green (bingo), the closest to the hole (bango), and the first to finish the hole (bongo). The lowest score on a hole earns 2 points, but ties receive no points. The player with the highest total points at the end wins.
Devil-Ball
A thrilling game for four golfers, where each hole has a difficulty ranking from 1 to 18. The hardest hole (rank 1) is worth 1 point, while the easiest (rank 18) is worth 18 points, totaling 171 points. Players can compete individually or in pairs, typically using a two-man best ball format. The player with the lowest score on a hole wins that hole and earns the points; ties carry over to the next hole.
Extra Points within games
- Sandies: making par after having been in a bunker.
- Barkies: make a par on a hole after hitting a tree.
- Arnies: make a par without being the fairway.